﻿namespace RoundEvent.Config
{
    public class ConfigGreenEvent
    {
        /// <summary>
        /// 
        /// </summary>
        public bool IsEnabled { get; set; } = true;


        /// <summary>
        /// 发生概率
        /// </summary>
        public float HappenPercent { get; set; } = 0.2f;

        /// <summary>
        /// 持续次数
        /// </summary>
        public int Duration { get; set; } = 120;

        /// <summary>
        /// 间隔时间
        /// </summary>
        public int Interval { get; set; } = 1;

        /// <summary>
        /// 伤害数值|人类
        /// </summary>
        public float HurtCountHuman { get; set; } = 1f;

        /// <summary>
        /// 伤害数值|SCP
        /// </summary>
        public float HurtCountSCP { get; set; } = 15f;
    }
}
